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Lloyd Roses
Artificial Memories
935
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Posted - 2015.03.31 23:35:34 -
[1] - Quote
Watchlists are as charismatic as local channel in my view, I'd like to either see it gone or an option to not appear as online included.
Else I'm certain our watch lists are all sufficiently filled to make the notification sound a better topic for discussion. It's a bit to loud in my opinion, and the sound could be a bit softer. |

Lloyd Roses
Artificial Memories
946
|
Posted - 2015.04.03 11:39:43 -
[2] - Quote
Neckbeard Nolyfe wrote:Chance Ravinne wrote:I started this thread on a lark yet it seems like a very divisive issue. I think it would be possible to preserve both the social nature of watch lists and the spookiness of j space. I think that you should play eve for a few years to grasp the basics, before thinking about any sort of change. Seeing as you are a year old player who became a CSM for (to me) unknown reasons. Stick to this for a year or two (until you upgrade to cloaky t3's or somethin)
Because character age alwas translates to the person knowing what he's doing The number of supposedly noobs I ran across that were more proficient at what their doing after two months compared to people playing for five years is not lying: An ambitious person can exceed a year old vet in both understanding of the game mechanics and the execution. I've flown with people that had a skillqueue running sine 06 and still couldn't find their feet.
There once was a rookie who asked what a cyno was, and he was told that it's sort of teleportation. Said Rookie deducted that cynos+bridges are the most broken, overpowered **** he's come across in any game. He was right, even before knowing what LP are.
Watch lists are bad. They give you information. There is no way to counter this flow of information which leads to *Watchlists are bad gamedesign* because they have no counter avaiable besides not playing. It might be argued that a lack of *invisible mode* for playing is due to eve being an old game and those things not being considered back then, doesn't mean it's not time to get it up to date.
Inb4 you pull off a QEX and cry everyone a river how removal of watchlisting will be the end of all things. |

Lloyd Roses
Artificial Memories
948
|
Posted - 2015.04.04 16:14:04 -
[3] - Quote
I really don't think that *Its been like that forever* is a valid reason.
Instead, I question a me hanic without a counter. example: lowsec supers without HICs existing would be a bad idea. Like supers do things and you can't hold them. In a sense, watchlists are the same. Someone can wreck your playstyle simply by logging off when you log in, and continue farming once you logged out. If you think info should be that easily given to you, then I propose wormhole local to just make it right.
Requiring visuals, wits and good scouting/scanning should be what tells you if a person is active or not. Monitoring their online status is **** easy, immersion breaking and overall an outdated mechanic.
If you want to watchlist friends, please do and await their confirmation. Unlikely your prey will agree, but luckily right now they won't even be asked. I can't complain since I feel to sit on the side with benefits from the status quo, but facepalm over the underlying stupidity of that mechanic.
Say no to free intel Say no to mechanics that can't be countered or evaded Say no to wormholes with a curate automated intel Say no to the easy mode |

Lloyd Roses
Artificial Memories
974
|
Posted - 2015.04.29 15:17:20 -
[4] - Quote
Angus MacDoom wrote:And why should it be mutual in wormholes? Wormholes are not supposed to be easy, it's the "unknown", and has always meant to be a vicious environment to enter into, and we the people like it that way.
Watchlists are fine, leave them alone.
Jump wormhole, look up zkill for inhabitants, WL potential FCs and obvious scanners. Intel gathering complete. Afterwards press dscan and look around for offline towers with SMAs, bm wormhole. Much unknown. |

Lloyd Roses
Artificial Memories
979
|
Posted - 2015.04.30 16:01:03 -
[5] - Quote
Chibi Katana wrote:Iowa Banshee wrote:Then when your sleek Tengu tackles a lone ratting Raven Right after you've added the pilot's entire corp to watchlist because that's what you do before a lone BS gank, right? 
Can't imagine anyone adds a whole corp. Quick look over zkill gives good odds to catch their active pvpers though, that's just 5-10 guys to add. Would be cool though if you could right click a label and *add/remove all contacts to/from watchlist*. |

Lloyd Roses
Artificial Memories
1031
|
Posted - 2015.05.14 12:06:37 -
[6] - Quote
Zappity wrote:Fozzie talked about this on the EN24 podcast: - Watchlists have been on the change list for a while. - Not very happy with the use of watchlist to see when enemies are offline/online. - Might incorporate the online/offline function into locater agents. - A checkbox to mutually allow watching would be good because seeing when friends are online is a valuable feature. @19 min https://s3-us-west-2.amazonaws.com/en24podcast/Episode009.mp3
To be fair the choices to deal with watchlists are either restrictive or enhancing QoL (watchlisting multiple people at once) |
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